Breakdown and fabric manipulation
Bill Bones’ coat for Treasure Island, ‘mended’ with a variety of hand-sewn patches & visible mending techniques which were then broken down and worked into to create the finished look.
Production photos by Kirsten McTernan / Directed by Polly Graham / Costume Designer Hazel Pring / Set Designer Isabel Minnion Craggs / Lighting Designer Charlie Moore
Full outfit breakdown for Lovborg in Hedda Gabler, in which he has had a drunken fist fight, lost his jacket and one shoe and wandered along a river bank.
Performance photos by Kirsten McTernan / Directed by Joanna Bowman / Costume Designer Carol Sitegele / Set Designer Nandita Parmar / Lighting Designer Cadi Davage
Breakdown on The Flying Dutchman; weathering from his long years at sea, roughly mended areas, salt bleaching, sand and barnacles clinging to the oilcloth and a treatment to create ‘wet’ areas, drips and spray splatters.
Explorations of fabric manipulations, texture creating and breakdown alluding to an impressionist style for The Dream Play conceptual project.
Polly’s trousers for The Sweet Science of Bruising; soot from assisting her brother coal mining, dirt and general wear from her working-class life.
Production photos by Kirsten McTernan / Directed by Joanna Bowman / Costume Designer Theo Wyatt / Set Designer Anna Dell Bradford / Lighting Designer Hannah Broman
A breakdown exploration of the trousers and shoes of a character that has been running and tripping through a brambley woodland.